![]() However, unlike things that trigger from a certain game state, state-based actions do not use the stack. A state-based action is an action that the game takes when there are certain conditions met in a game state. There is a whole laundry list of them these days, and it seems with every new set or new casual format, they add another!įirst, what’s important is knowing what a state-based action is and when they are processed. These used to be called state-based effects, but for reasons unknown to me, they have been changed to state-based actions. Hey, everyone! This article goes over the things that the game does to keep the game state legal, or as judges refer to them, state-based actions.
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