Moves that have recoil are damage-dealing moves that cause the user to take damage after being used.įor most recoil moves, the amount of recoil damage is proportional to the damage dealt (the exact proportion varying between moves) however, for Struggle (from Generation IV onward) and Shadow Rush (in Colosseum only), the recoil damage is proportional to the user's maximum HP, while Shadow End has recoil proportional to the user's current HP.
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